After doing some preliminary research into the
world of remasters and remakes, the number one consensus seems to be that
nostalgia trumps all. This affect can be seen in various other mediums and not
just gaming, although it is most pronounced in games due to their far greater
immersion level (Clay Routledge).
There are numerous articles online discussing
nostalgia; how it affects the industry and gamers etc. Even some published educational
papers / books on nostalgia too.
Issues that I hadn’t even considered were brought
to light by these articles. Like creativity stagnation, market over saturation,
demographic unbalances affecting industry direction and so on.
However, at present, there are no studies directly
related to video game remastering that I have come across yet. Although I’ll
admit, it is somewhat of a niche subject to study and nostalgia does cover it
mostly. I like the idea that I will be able to work on something somewhat new.
Whilst I don’t want to solely focus on nostalgia, I
do believe it will play a big role in further research.
Related articles:
- Crippled by nostalgia the fraud of retro-gaming
- How the video game re-release became an art and a craft of its own
Academic:
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