Tuesday, 14 April 2020

*Last Needed Animation

Up until now I was using a death animation found in a free asset pack:

It isn't great by any strech of imagination, but it's all that I had. I'm no animator but i decided to set my self a goal. That if I get my project to a almost complete state I would attempt more animations, so here I go.

Heres Harry's death animation from Silent Hill:

It's very fluid and looks great! It almost looks like mocap was used.
Next I did what I have with other animations and used this original as a reference:

It still isn't fantastic, but... its much much closer to the death animation I want than the weird roundhouse death in the first gif. His limbs and torse follow the original as close as possible, it's little things like the odd jiggle here and there that really make the original look realisitc.

All together it now looks like this ingame:

Apologies for how dark it was, but that's how the scene is suppose to be. But you can see just how much of a difference it makes, even without as fluid animation as he originally did.

I still hate animating a lot! But I think I am getting slightly better at it!

*I'm still debating whether or not to try animating the Café cutscene again, but that is the last animation if I do. This death animation was the last required animation.

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