Vernon Wroe Game Design Ma

A documented journey through my masters degree.

Saturday, 22 August 2020

Chop Chop

Whilst finalising little bits here and there, I decided to try implementing cutting!

I wasn't going to include anything like this, simply due to lacking the assets to do so. But now it's in I'm glad, makes the overall experience feel fuller.

at 06:57
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)
My photo
Vernon Wroe
View my complete profile
  • Portfolio
  • Portfolio Art

Blog Archive

  • ▼  2020 (82)
    • ▼  August (19)
      • Learning Agreement
      • Conclusion
      • Video Submission
      • Finished
      • De-modelling
      • Sounds
      • Possible Further Tool Improvements
      • Effects and Polish
      • Creating and transforming an Interior
      • To-Do
      • Interactivity
      • Chop Chop
      • From GameCube to Unity Workflow (EXTRA)
      • From GameCube to Unity Workflow
      • Progress Update
      • Testing Area Transitions
      • Building a Project
      • Demakes / Demasters in the Industry
      • Visual Analysis of N64-era Zelda Games #2 (Pre-Ren...
    • ►  July (3)
    • ►  June (1)
    • ►  April (13)
    • ►  March (17)
    • ►  February (14)
    • ►  January (15)
  • ►  2019 (43)
    • ►  December (7)
    • ►  November (18)
    • ►  October (15)
    • ►  September (3)
Simple theme. Powered by Blogger.