The best thing I about my setup so far is that I have triggerable static cameras just like in the original game. I can also have these cameras look straight forward or at the player within a certain range (like a box) and each camera also has its own unique fog settings!
Next I need to rig him with a humanoid skeleton suitable for Unity's avatar system and then I can mess around with animations.
It just so happens I also have the original protagonist's model and animations!
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