So after explaining my proposal: Whether re-releases are affecting the industry? We discussed various things, like how; modern games / sequels are themselves basically remakes. Franchises which are constantly built upon remakes such as the Zelda series.
I discussed what I want to achieve and where I was going with this idea. Ultimately, I would like to recreate a level from a game I consider a classic and overdue are remake; San Francisco Rush 2049. This game has been on a number of platforms but was initially released in 1999 for the Arcade and then on the N64 / DC in 2000.
But rather than just recreate a game for a final project, I want to back the reasoning with research and delve into design more.
The whole reason I chose this game is due to one of it's more unique mechanics and that is aerial acrobatics. Which is unusual because Rush is a racing game, the genre is not typically associated with anything other than racing on 4 wheels.
What this mechanic does, is enable the player to rotate their vehicle mid-air. By doing this, the car gains slightly more airtime and is able to reposition to prevent a crash or land on another platform. This opens up the game and adds a whole new dimension. Now it's not only a racing game but an adventure too.
Rush uses this mechanic to drive the design and influences its level creation. Whilst at first it seems like a standard racer, if the player explores they find alternate routes, higher pathways, triggers for events, collectibles, etc.
The collectibles are only obtainable if said mechanic is used. This in turn rewards the player by providing certain unlockables.
Being such an old game (19 years old) and not seeing this same mechanic in anything recent, I believe that it would make a great candidate to base my proposal on. The only game to use something similar was Sonic Racing Transformed. Instead of just adding a sublime mechanic, this game entirely changes the gameplay at points to either flying or sailing.
So eventually I want to be able to show that: yes remakes can be more than just a cash grab, they can influence creativity, offering the same nostalgia they once did for previous players and even be relevant to a modern crowd.
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