Friday, 4 October 2019

The Big Question

I want to look into how re-releases are affecting the industry...
  • If shameless remasters are having an impact?
  • If remakes are furthering design or just cash grabs?
  • Why re-releases are such big business?
  • How they try to bridge generational gaps?
  • If they are stifling creativity?

I then want to take my findings and apply it to a remake of my own, in two forms if possible.
  • A updated version of a classic game i.e. resolution upgrade (probably in the form of an emulator)
  • An actual remake of said classic game

By doing the two I want to gauge responses and see what the general consensus is in regards to the subject and the questions pointed above. And to show that remakes are worth the effort.

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