So this weekend, I decided to try and get a basic engine for me to build upon and start working on my remake.
After folllowing many tutorials on setting up vehicle physics and testing various engine packages. I found one that provides a pure basic car setup, with decent physics. From this I've managed to tweak the whole project to play and feel just how I want it to.
I even managed to setup a simple UI that mimics the original, but more on this down the line...
Next I need to import my custom vehicle I created from my previous posts and set that up. Once that drives how I want, I will then move on to the next stage of the project. Which is to get the flying working in-engine!
Then I can begin creating all the assets needed to build a complete track.
No comments:
Post a Comment